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From Craft CMS to Builder.io

We are the Craft CMS to Builder.io migration experts

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Challenges with Craft CMS

Key pain points

The elephant in the room is PHP. Craft requires a traditional LAMP-style hosting setup with PHP 8.2+ and MySQL or Postgres, which immediately rules out the serverless and edge-first hosting that modern JavaScript frameworks thrive on. You're managing servers, configuring OPcache, tuning database connections, and dealing with all the operational overhead that comes with self-hosted PHP applications. For teams already working in the JavaScript ecosystem, this is a hard sell.

Major version upgrades are genuinely painful. Craft doesn't support skipping major versions, so migrating from Craft 2 to 5 means stepping through every version in between. Each jump brings breaking changes to Twig templates, PHP requirements, and plugin compatibility. We've seen agencies spend weeks on upgrades that should have been straightforward. The Team tier starts at $279 per project and the Pro tier costs $399, plus $99 annual renewals for both. A free Solo tier exists for single-user projects, but costs still add up for agencies, especially when you factor in plugins and the recent trend toward stricter licence enforcement in the control panel.

The community, while passionate, is relatively small compared to WordPress or even newer headless CMS platforms. When you hit an edge case or need help with a niche plugin, you may find yourself digging through GitHub issues rather than finding a ready answer. And while Craft Cloud exists as a managed hosting option, it's still maturing and doesn't yet match the deployment experience you'd get with platforms like Vercel or Netlify.

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PHP hosting requirements in Craft CMS

PHP hosting requirements

You need a traditional server with PHP 8.2+, MySQL or Postgres, and proper configuration. No serverless, no edge deployment, no modern hosting shortcuts.

Painful version upgrades in Craft CMS

Painful major version upgrades

You can't skip major versions, so upgrades mean stepping through each release with breaking Twig, PHP, and plugin changes along the way.

Smaller community in Craft CMS

Smaller community and ecosystem

The community is dedicated but small. Finding answers to niche problems often means digging through GitHub issues or waiting on forum responses.

Licence costs in Craft CMS

Licence costs add up

The Team tier is $279 per project and Pro is $399, both with $99 annual renewals, plus paid plugins on top. A free Solo tier exists for single-user projects, but costs add up quickly for agencies managing multiple client sites.

Learning curve in Craft CMS

Learning curve for non-developers

Craft assumes your team includes developers. Content editors coming from WordPress or simpler tools will need time to adjust to the more structured interface.

Twig templating limitations in Craft CMS

Twig templating limitations

Twig is clean but limited compared to modern component frameworks. Complex UI logic gets awkward, and you're locked into whatever Twig version Craft supports.



Benefits of Builder.io

Key advantages

Builder.io occupies a unique spot in the headless CMS landscape. It is not really a traditional headless CMS in the way that Sanity or Contentful are. It is more of a visual page builder with headless capabilities bolted on. That distinction matters because if your marketing team needs to ship landing pages fast without filing Jira tickets, Builder.io genuinely delivers on that promise. The drag-and-drop editor is solid, and the ability to register your own React components so that non-developers can compose pages from your actual design system is a legitimately powerful idea.

Where Builder.io really shines is in bridging the gap between developers and marketing teams. You build the components, register them with Builder, and then hand the keys over. Marketers can assemble pages, run A/B tests, and publish without touching code. For agencies like ours, this means fewer "can you just move this banner" tickets and more time spent on actual engineering work.

The framework support is also genuinely broad. Next.js, React, Angular, Vue, Svelte, Qwik, SolidJS, and React Native all have SDKs. If you are running a modern JavaScript stack, Builder.io probably has an integration for it. The AI features they have been shipping are interesting too, though still early days in terms of real production reliability.

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Visual drag-and-drop editing in Builder.io

Visual drag-and-drop editor

The visual editor lets non-technical users build and edit pages using your actual codebase components. It is one of the better implementations of visual editing in the headless space.

Custom component registration in Builder.io

Custom component registration

Developers can register their own React, Vue, or Angular components so editors drag and drop real design system pieces rather than generic blocks.

A/B testing in Builder.io

A/B testing and personalisation built in

Native experimentation tools let marketing teams run split tests and personalise content without needing a separate optimisation platform.

Framework support in Builder.io

Broad framework support

SDKs for Next.js, React, Angular, Vue, Svelte, Qwik, SolidJS, and React Native mean you are not locked into a single frontend framework.

Marketing team using Builder.io autonomously

Marketing team autonomy

Content and marketing teams can ship landing pages, campaign pages, and promotions independently, which frees up developer time for product work.

Structured and visual content modes in Builder.io

Structured and visual content modes

Builder.io supports both structured data models for developer-driven content and visual page building for marketing-driven content, giving teams flexibility in how they work.





Common questions

Craft CMS to Builder.io migration FAQs

Answers to the most common questions about Craft CMS to Builder.io migration

How much does Craft CMS cost for an agency managing multiple sites?
The costs add up quicker than most agencies expect. The Solo tier is free for single-user projects, Team is $279 per project, and Pro is $399 per project. Both paid tiers carry a $99 annual renewal fee. If you're running 10 client sites on Pro, that's $3,990 upfront plus $990 per year in renewals before you've paid for a single plugin. Popular plugins like SEOmatic, Blitz (caching), and Navigation run $99-$199 each. Factor in PHP hosting ($20-$100/month per site depending on traffic) and the total per-project cost lands between $500 and $1,500 in year one. It's reasonable for individual projects but the aggregate cost across a portfolio is where agencies feel the squeeze.
What are the hidden costs of running Craft CMS?
Beyond licensing, three costs catch teams off guard. First, PHP hosting. Craft needs PHP 8.2+, MySQL or Postgres, and proper server configuration. You can't deploy to Vercel or Netlify like you would with a headless CMS. Budget $20-$100/month per site for decent managed hosting. Second, major version upgrades. Craft doesn't let you skip versions, so going from Craft 3 to 5 means stepping through 3 to 4, then 4 to 5, each with breaking changes to Twig templates and plugin compatibility. We've seen agencies spend 20-40 hours per upgrade. Third, developer dependency. Craft assumes your team has PHP developers on hand. If your agency is moving toward JavaScript stacks, maintaining Craft expertise becomes an overhead.
Should I migrate from Craft CMS to a headless CMS?
It depends on your stack direction. If your team is comfortable with PHP and Twig, and your sites are traditional server-rendered builds, Craft still works well. But if you're building with Next.js, React, or any modern JavaScript framework, Craft becomes friction. Its GraphQL API exists but it's a bolt-on, not a native experience. The content modelling in Craft is genuinely good, and that translates well to headless platforms. We've migrated Craft sites to Sanity where the content structures mapped over almost one-to-one. The frontend rebuild in Next.js typically takes 6-10 weeks, and the result is faster, cheaper to host, and easier to iterate on.
What's the biggest challenge when migrating off Craft CMS?
Twig templates. Every piece of frontend logic in a Craft project lives in Twig, and none of it carries over to a modern JavaScript framework. You're essentially rebuilding every template from scratch. Content migration itself is manageable since Craft's data structures are well-organised, and you can export through the Element API or direct database queries. The other challenge is plugin replacement. If you rely on Craft plugins for forms, SEO, or search, you need to find equivalents in your new stack. We build a dependency audit before any Craft migration so there are no surprises mid-project.
Can you migrate from Builder.io without losing your page designs?
Yes, but it takes work. Builder.io's visual editor stores page compositions as JSON that references your registered components. Those component registrations are tightly coupled to Builder's SDK, so you can't just export and import elsewhere. What you can preserve is the design itself. We extract the page structures, map them to equivalent components in the new system, and rebuild the composition layer. The visual output stays the same. Typical timeline is 6-10 weeks depending on how many page types and custom components are involved. The biggest time sink is usually recreating A/B test variants and personalisation rules that lived inside Builder's platform.
What does Builder.io actually cost?
Builder.io's free tier gives you 1 user and basic features, which is enough to evaluate but not to run a real project. The Growth plan starts at $49/month and includes more seats and content types. Beyond that, pricing gets opaque. Teams needing roles, scheduling, and higher API limits are pushed toward custom Enterprise plans that typically start in the $500-$1,000/month range. We've heard from freelancers and small agencies who were caught off guard by charges after exceeding limits on the Growth plan. Builder.io also charges per "impression" on higher tiers, which means your costs scale with traffic in ways that aren't always predictable.
How does Builder.io compare to a traditional headless CMS?
Builder.io is a visual page builder first and a CMS second. That distinction matters. If your primary goal is letting marketing teams build landing pages without developer involvement, Builder.io does that well. If you need structured content modelling, editorial workflows, multi-language support, or content that powers more than just web pages, a traditional headless CMS is a better fit. Builder.io's SDK embeds deeply into your frontend code, which creates vendor lock-in that most headless CMS platforms avoid. We typically recommend Builder.io only when the use case is narrow: high-volume landing page creation for marketing teams. For everything else, a headless CMS with a proper content model gives you more flexibility long-term.
What's the main risk of building on Builder.io?
Vendor lock-in. Builder.io's SDKs are woven into your component rendering layer, which means migrating away requires rebuilding how your pages are composed and rendered. That's not a content migration, it's an architecture migration. With a typical headless CMS, your content is accessible through standard APIs and your frontend is independent. With Builder.io, the two are intertwined. We've worked with teams who spent months extracting themselves from Builder.io because every page template needed to be recreated outside the platform. If you're evaluating Builder.io, go in with eyes open about the exit cost.


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