# KeystoneJS to Craft CMS migration

> How to migrate from KeystoneJS to Craft CMS, with a side-by-side comparison and FAQs.

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## Source: KeystoneJS

- **Type:** headless
- **Official site:** https://keystonejs.com
- **Last reviewed:** 2026-07-28

## Key advantages

KeystoneJS is one of those tools that really clicks if your team thinks in code. It's a schema-driven, open-source headless CMS built on Node.js, and the developer experience is genuinely good. You define your content models in TypeScript, Keystone generates a GraphQL API and an admin UI for you, and you're off. There's very little magic or abstraction hiding what's happening under the hood, which we appreciate when building complex projects for clients.

The Prisma ORM integration is a real highlight. Automatic migration generation, type-safe database access, and support for PostgreSQL, MySQL, and SQLite mean you're not fighting your data layer. If you've ever had to wrangle a CMS into supporting a non-trivial relational content model, you'll understand why this matters. Keystone lets you express those relationships cleanly and query them with a proper GraphQL API.

The document field editor is also worth mentioning. It's one of the more thoughtful rich text implementations we've seen in a headless CMS. You can embed custom React components directly into the editor, which means content teams can work with your actual design system components rather than generic blocks. For teams that care about structured content, Keystone gives you real tools to enforce it.

Where Keystone really shines is in projects where the development team wants full ownership of the stack. There's no vendor lock-in, no proprietary query language, and no surprise pricing tiers. If you want a CMS that feels like a well-designed library rather than a platform, Keystone delivers on that promise.

### Schema-as-code with full TypeScript support

Define your entire content model in TypeScript with strong type inference throughout. The schema drives everything from the database to the admin UI to the GraphQL API.

### Automatic GraphQL API generation

Every content type you define automatically gets a full CRUD GraphQL API with filtering, pagination, and relationship resolution. No manual endpoint wiring needed.

### Prisma-powered database layer

Built on Prisma ORM with automatic migration generation and type-safe queries. Supports PostgreSQL, MySQL, and SQLite out of the box.

### Flexible document field editor

The rich text editor supports custom embedded components that map to your design system, giving content editors structured authoring without sacrificing flexibility.

### Granular access control

Fine-grained, field-level access control defined in code. You can write custom logic for create, read, update, and delete operations per field or per list.

### Fully open source with no vendor lock-in

MIT licensed with no paid tiers or proprietary features gated behind a subscription. You own the entire stack and can host it wherever you want.

## Key pain points

The biggest challenge with KeystoneJS is that it hands you all the responsibility that a managed CMS would normally handle. Deployment is entirely on you, and the documentation around production hosting, Docker configuration, and scaling is thin. We've seen teams struggle to go from a smooth local development experience to a reliable production setup, especially if they don't have dedicated DevOps support. The admin UI Docker image alone can balloon to over a gigabyte, which is a headache for containerised deployments.

The community around Keystone is significantly smaller than competitors like Strapi or Payload. That means fewer tutorials, fewer plugins, and slower answers when you hit an edge case. The ecosystem of ready-made integrations is almost non-existent, so you'll be building most things from scratch. For an agency working on client projects with deadlines, that time cost adds up quickly.

Content editors also tend to have a harder time with Keystone compared to more polished alternatives. The admin UI is functional but feels utilitarian, and non-technical users often need more onboarding than you'd expect. There's no visual editing, no preview infrastructure, and no real content workflow features like drafts, publishing schedules, or approval chains without building them yourself. If your client's content team needs a CMS they can pick up and run with, Keystone usually isn't the answer.

### Deployment complexity

Self-hosting is the only option, and the docs don't hold your hand. Getting Keystone into production requires real infrastructure knowledge, and the large Docker image sizes make it worse.

### Small community and ecosystem

Compared to Strapi or even Payload, the community is much smaller. Fewer plugins, fewer tutorials, and slower support when things go wrong.

### No built-in content workflows

There are no turnkey drafts, scheduled publishing, or approval chains. Keystone provides field primitives that can be assembled into publishing workflows, but you need to wire them up yourself.

### Admin UI feels dated

The admin panel is functional but lacks the polish and UX of modern CMS interfaces. Non-technical editors often find it confusing and need more training.

### No visual editing or live preview

There's no way for editors to see content in context before publishing. You'd need to build your own preview infrastructure, which is a significant engineering effort.

### Scaling requires significant effort

Running Keystone under high traffic means managing session stores, reverse proxies, and server resources yourself. It doesn't scale as smoothly as cloud-native CMS alternatives.

## Target: Craft CMS

- **Type:** hybrid
- **Official site:** https://craftcms.com
- **Pricing:** https://craftcms.com/pricing
- **Last reviewed:** 2026-07-28

## Key advantages

Craft CMS is one of those platforms we genuinely respect from a developer standpoint. The content modelling is best-in-class for a traditional CMS. You define sections, entry types, and fields with real precision, and the authoring experience maps cleanly to the underlying data structure. If your content team needs a CMS that actually reflects how the site is built, Craft delivers that better than most. The Twig templating layer is clean and predictable, and the admin UI is fast and intuitive once editors get past the initial learning curve.

Where Craft really shines is in the middle ground between simple marketing sites and full-blown enterprise builds. It's flexible enough to handle complex content architectures without the bloat of something like WordPress, and the built-in GraphQL API means you can use it headless if you want to pair it with a modern frontend. The plugin ecosystem is smaller but noticeably higher quality than what you'd find in WordPress, and the Composer-based workflow means your whole project can live in version control properly.

We've seen agencies build genuinely impressive work on Craft, especially for content-heavy sites where editorial workflows matter. If your team includes developers and you want a CMS that rewards careful architecture, Craft is a solid choice. It's not trying to be everything to everyone, and that focus shows.

That said, we'd typically recommend a headless CMS like Sanity for most of the projects we take on. Craft is at its best when you're comfortable with PHP and want a tightly integrated traditional or hybrid setup. If you're building on Next.js or a modern JavaScript stack, you'll find more natural fits elsewhere.

### Exceptional content modelling

Craft's field and section system gives you precise control over your content structure. You can model complex relationships between content types without fighting the CMS.

### Clean authoring experience

The admin panel is fast, well-organized, and maps directly to how content is structured. Editors can work efficiently once they understand the layout.

### Built-in GraphQL API

Craft ships with a native GraphQL API, so you can use it headless without plugins or workarounds. It's deeply integrated and well-documented.

### Composer-based modern workflow

Everything is managed through Composer, so your project, plugins, and dependencies all live in version control. Deployments through CI/CD pipelines work smoothly.

### Higher quality plugin ecosystem

The plugin store is smaller than WordPress but the quality bar is noticeably higher. Plugins are better maintained and less likely to break your site on update.

### Granular user permissions

Built-in role and permission management is detailed and flexible. You can lock down exactly what each editor can see and do without needing third-party plugins.

## Key pain points

The elephant in the room is PHP. Craft requires a traditional LAMP-style hosting setup with PHP 8.2+ and MySQL or Postgres, which immediately rules out the serverless and edge-first hosting that modern JavaScript frameworks thrive on. You're managing servers, configuring OPcache, tuning database connections, and dealing with all the operational overhead that comes with self-hosted PHP applications. For teams already working in the JavaScript ecosystem, this is a hard sell.

Major version upgrades are genuinely painful. Craft doesn't support skipping major versions, so migrating from Craft 2 to 5 means stepping through every version in between. Each jump brings breaking changes to Twig templates, PHP requirements, and plugin compatibility. We've seen agencies spend weeks on upgrades that should have been straightforward. The Team tier starts at $279 per project and the Pro tier costs $399, plus $99 annual renewals for both. A free Solo tier exists for single-user projects, but costs still add up for agencies, especially when you factor in plugins and the recent trend toward stricter licence enforcement in the control panel.

The community, while passionate, is relatively small compared to WordPress or even newer headless CMS platforms. When you hit an edge case or need help with a niche plugin, you may find yourself digging through GitHub issues rather than finding a ready answer. And while Craft Cloud exists as a managed hosting option, it's still maturing and doesn't yet match the deployment experience you'd get with platforms like Vercel or Netlify.

### PHP hosting requirements

You need a traditional server with PHP 8.2+, MySQL or Postgres, and proper configuration. No serverless, no edge deployment, no modern hosting shortcuts.

### Painful major version upgrades

You can't skip major versions, so upgrades mean stepping through each release with breaking Twig, PHP, and plugin changes along the way.

### Smaller community and ecosystem

The community is dedicated but small. Finding answers to niche problems often means digging through GitHub issues or waiting on forum responses.

### Licence costs add up

The Team tier is $279 per project and Pro is $399, both with $99 annual renewals, plus paid plugins on top. A free Solo tier exists for single-user projects, but costs add up quickly for agencies managing multiple client sites.

### Learning curve for non-developers

Craft assumes your team includes developers. Content editors coming from WordPress or simpler tools will need time to adjust to the more structured interface.

### Twig templating limitations

Twig is clean but limited compared to modern component frameworks. Complex UI logic gets awkward, and you're locked into whatever Twig version Craft supports.

## Frequently asked questions

### What makes migrating from KeystoneJS difficult?

KeystoneJS stores data through Prisma, so the database layer is well-structured and easy to export. The harder part is replacing everything Keystone doesn't give you. Most Keystone projects have custom-built preview systems, publishing workflows, and access control logic that are tightly coupled to the Node.js backend. Rebuilding those features in a new CMS takes planning. We typically budget 4 to 8 weeks for a Keystone migration depending on how much custom infrastructure the team has built around it.

### Why do teams move away from KeystoneJS?

Deployment complexity is the number one reason. Teams love Keystone during local development, then hit a wall getting it reliably into production. The Docker images can balloon past a gigabyte, the docs don't cover production hosting well, and there's no managed hosting option. The small community compounds this problem. When you hit an edge case, there are fewer people who've solved it before. Content editors also struggle with the admin UI, which lacks visual editing, live preview, and built-in publishing workflows that competing platforms ship by default.

### How do we extract our content from KeystoneJS?

Since Keystone uses Prisma ORM, your content lives in standard PostgreSQL, MySQL, or SQLite tables with clean schemas. You can export directly from the database using SQL dumps or Prisma's query API. The content model is defined in your TypeScript codebase, so mapping fields to a new CMS is straightforward. We write automated scripts that handle the data transformation, including resolving relationships between lists and migrating file references. For a project with 20 to 50 Keystone lists, extraction and transformation usually takes 1 to 2 weeks.

### How much does Craft CMS cost for an agency managing multiple sites?

The costs add up quicker than most agencies expect. The Solo tier is free for single-user projects, Team is $279 per project, and Pro is $399 per project. Both paid tiers carry a $99 annual renewal fee. If you're running 10 client sites on Pro, that's $3,990 upfront plus $990 per year in renewals before you've paid for a single plugin. Popular plugins like SEOmatic, Blitz (caching), and Navigation run $99-$199 each. Factor in PHP hosting ($20-$100/month per site depending on traffic) and the total per-project cost lands between $500 and $1,500 in year one. It's reasonable for individual projects but the aggregate cost across a portfolio is where agencies feel the squeeze.

### What are the hidden costs of running Craft CMS?

Beyond licensing, three costs catch teams off guard. First, PHP hosting. Craft needs PHP 8.2+, MySQL or Postgres, and proper server configuration. You can't deploy to Vercel or Netlify like you would with a headless CMS. Budget $20-$100/month per site for decent managed hosting. Second, major version upgrades. Craft doesn't let you skip versions, so going from Craft 3 to 5 means stepping through 3 to 4, then 4 to 5, each with breaking changes to Twig templates and plugin compatibility. We've seen agencies spend 20-40 hours per upgrade. Third, developer dependency. Craft assumes your team has PHP developers on hand. If your agency is moving toward JavaScript stacks, maintaining Craft expertise becomes an overhead.